![]() The first of these ( Ys: Memories of Celceta) was actually one of the first RPG’s to hit the platform in general, landing in November 2012 in Japan and a year later in the west (thanks to a stunning localization by XSEED). So as already mentioned, probably the most prolific developer of action RPG’s on Vita is Nihon Falcom, the stories Japanese developer who graced the platform with their long-running Ys series, releasing two brilliant entries and allowing another studio to port a third. ![]() Sadly, there’s a bit of a lack of western-developer action-RPG’s (a problem across the board for western games on Vita) but this doesn’t detract from the otherwise stellar offering that exists here. On Vita, there’s a tonne of choice and best of all, the company who started it all (Falcom) turned up in full force bring some of their most revered titles to the handheld. Some of the more successful examples include Square-Enix’s Star Ocean series, Bandai-Namco’s Tales of and a variety of western variants. The genre’s roots can be traced back to Nihon Falcom’s Dragon Slayer franchise which debuted in the 80’s on the PC-Engine – from there, various new takes on the idea have cropped up all over. Given that I looked at turn-based RPG’s not too long ago, it was only a matter of time until I tackled their action counterparts. from the EU or NA stores), as well as some commentary on how well those games run on Vita and whether they fill any missing gaps in the library. ![]() The articles will highlight all Vita-native games, as well as any backwards-compatible PSP and PS1 titles which can be downloaded in English (i.e. The eleventh in a series of articles I’m writing, looking at all the games available in a particular genre on Vita. ![]()
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